Module:Data tables/pods

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Documentation for this module may be created at Module:Data tables/pods/doc

local p = {}
local _commonCells = require("Module:Data tables/common").commonCells
local _commonHeaders = require("Module:Data tables/common").commonHeaders

-- Builds table formatted for command pods
function p.podTable(args)
	local category = args[1]
	local family = args[2]
	local json = mw.loadJsonData("GameData:Collections/parts")
	local cells = ''
	
	-- adds command module values
	local headers = _commonHeaders() ..
		"!Crew\n" ..
		"!Electric Charge (U)\n" ..
		"!Monopropellant (t)\n" ..
		"!Torque (kN)\n"
	
	for k, v in pairs(json[category][family]) do
		local partJson = mw.loadJsonData("GameData:"..k)
		local tempCell = _commonCells(partJson) ..
			"|"..partJson["modules"]["command_module"]["crew_capacity"].."\n" ..
			"|"..partJson["resources"]["electric_charge"].."\n" ..
			"|"..partJson["resources"]["monopropellant"].."\n" ..
			"|"..partJson["modules"]["reaction_wheel"]["torque"]["pitch"].."\n"
		cells = tempCell..cells
	end

	-- append the cells to the headers and cap off the table wiki text
	local podTab = headers..cells.."|}"
	return podTab
end

return p