Module:Data tables/pods
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Documentation for this module may be created at Module:Data tables/pods/doc
local p = {}
local _commonCells = require("Module:Data tables/common").commonCells
local _commonHeaders = require("Module:Data tables/common").commonHeaders
-- Builds table formatted for command pods
function p.podTable(args)
local category = args[1]
local family = args[2]
local json = mw.loadJsonData("GameData:Collections/parts")
local cells = ''
-- adds command module values
local headers = _commonHeaders() ..
"!Crew\n" ..
"!Electric Charge (U)\n" ..
"!Monopropellant (t)\n" ..
"!Torque (kN)\n"
for k, v in pairs(json[category][family]) do
local partJson = mw.loadJsonData("GameData:"..k)
local tempCell = _commonCells(partJson) ..
"|"..partJson["modules"]["command_module"]["crew_capacity"].."\n" ..
"|"..partJson["resources"]["electric_charge"].."\n" ..
"|"..partJson["resources"]["monopropellant"].."\n" ..
"|"..partJson["modules"]["reaction_wheel"]["torque"]["pitch"].."\n"
cells = tempCell..cells
end
-- append the cells to the headers and cap off the table wiki text
local podTab = headers..cells.."|}"
return podTab
end
return p