GameData:Example

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Revision as of 22:40, 12 January 2025 by KiwiShark (talk | contribs) (added rcs_thruster module)
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Pages in the Data: namespace are reserved for storing JSON-formatted information on game entities such as parts and celestial bodies. They are accessed and implemented in articles via Template:Data. Subpages of this page provide populated examples of various parts as well as a blank example that lists every usable data set for an entity type.

Example subpages

Parts

Celestial Bodies

Data sets

A Data: page contains a wide variety of information relevant to its subject. These elements should follow the order presented below for consistency.

All Data: pages start with the entity element which can be "part", "body", "node", et cetera. The following lists the data sets per entity type defined.

Parts

  • name: The name of the part as it appears in-game.
  • subtitle: The subtitle of the part as it appears in-game.
  • file: The file name, including the extension, of the wiki thumbnail image for the part. Should not include apostrophe, spaces, or periods.
  • category: The part’s category, e.g. fuel tank, engine, or utility.
  • family: The part’s family, or subcategory, e.g. methalox, stabilizer, or battery.
  • mass: The mass of the part, in t.
  • size: The size of the part, using the two-character tag per Size labels e.g. SM or LG.
  • max_temp: The highest temperature the part can withstand, in K.
  • imp_tol: The highest impact velocity the part can withstand, in m/s.
  • stores_research: If the part stores the results of science experiments, either true or false.
  • resources: What resource(s) can be contained by the part. Units are in t, or U for Electric Charge. Do not include any blank elements.
    • units: The units, per resource, to use for display.
  • manufacturer: The in-game manufacturer of the part, e.g. Kerbodyne.
  • modules: Each part may have zero or more of the following part modules:
    • command_module
      • crew_required: Minimum number of Kerbals the part needs to function.
    • reaction_wheel
      • torque: How much pitch, roll, and yaw the part can induce, in kN.
      • resources_required: How much electric charge the part needs to use this module, in /s.
    • data_transmitter
      • range
        • units: The units that specify the data transmitter range, e.g., Mm.
        • max: The value of the maximum transmission distance in the units of paired units element.
      • rate: The rate of data transmission, in KiB/s.
    • science_experiment
      • experiment: The name of the experiment type, e.g., "Crew Observation".
      • reports_create: Data and/or sample reports created, true or false each.
      • report_size: Size of the report, in KiB.
      • requirements: Environment conditions necessary to run the experiment.
      • duration: How long the experiment takes to run, in seconds. The {{ExpandTime}} template is typically used to display this in a more readable format.
      • crew_required: If any crew is required to run the experiment, true or false.
    • rcs_thruster
      • max_thrust
        • atm: The maximum thrust at 1atm, in kN.
        • vac: The maximum thrust in vacuum, in kN.
      • isp
        • atm: The Isp at 1atm, in kN.
        • vac: The Isp in vacuum, in kN.
      • propellants
        • resources: Individual elements per the resource consumed to generate thrust.
        • units: The units defining the consumption rate of the specified resources.

Celestial bodies