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Combined display of all available logs of Kerbal Space Program 2 Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 16:48, 25 October 2024 Foonix talk contribs created page Creating a part icon (Created page with "== In Blender == # Download the <code>KSP2_IconGenerator.blend</code> file from this location: https://github.com/KSP2Community/CommunityPartsPack/tree/main/Parts. # Copy then open the <code>KSP2_IconGenerator.blend</code> file. # Click File > Import > FBX and import the part. # In “Scene Collection” on the right, drag and drop the “KSP2 Paintable material” (present in “ADD YOUR MODEL HERE!”) onto the model. # In the shader edit...")
- 16:46, 25 October 2024 Foonix talk contribs created page Configuring Substance Painter (Created page with "# Download all files at this location : https://github.com/KSP2Community/CommunityPartsPack/tree/main/Textures/Community%20Substance%20Painter%20presets # Make sure the <code>Kerbal_Space_Program_2_Parts_Paintable.spt</code> file is in your “Documents>Adobe>Substance Painter>Assets>templates” folder. If the templates folder doesn’t exist yet, then create one under Assets and drop that file in it. # Use the File > Import resources… menu...")
- 16:45, 25 October 2024 Foonix talk contribs created page Configuring the core part data (Created page with "This process will have to be repeated for each part of your mod. == General configuration == # Add Code Part Data: click on the root object <code>myMod_myPart</code> '''> Add Component > Core Part Data'''. # If this option is not available, right-click on the KSP2 package '''>''' '''Reimport'''. # Fill in the form. === Meta Data === {| class="wikitable" !Field name !Value/comment |- |Part Name |It has to be the same thing as the root game object: &...")
- 16:43, 25 October 2024 Foonix talk contribs created page Configuring the part in Unity (Created page with "The following page will guide you through setting up a new part inside Unity. = Configuring the part in Unity = '''Prerequisites''' Setting up Unity Modeling the mesh in Blender Texturing the mesh in Substance 3D Painter Preparing the mesh for Unity '''Useful links (may contain outdated information)''' Tutorial for creating a part in Unity: https://luxstice.notion.site/Tutorial-My-First-Part-5f0cf456d7f4443d8c92658c7cc58314 Tutorial for configur...")
- 16:42, 25 October 2024 Foonix talk contribs created page Setting up Unity (Created page with "This page will help you install everything you need to use Unity for KSP2 modding. == Installing Unity == # Download Unity Hub from https://unity.com/download. # Download Unity 2022.3.5f1 by clicking on the '''Install this version with Unity Hub''' link on this page: https://unity.com/releases/editor/whats-new/2022.3.5. # Download and install Git from https://git-scm.com/downloads. == Initializing the Unity project == # Open '''Unity Hub'''. # Click on '''New Project'...")
- 16:40, 25 October 2024 Foonix talk contribs created page Staging Icon Asset Address (Created page with "Category:Core Part Data Following is the list of staging icon asset addresses that exist within the game (you should be able to add your own if you wish): {| class="wikitable" |+ !Staging Icon Asset Address !Notes |- |Staging-Engines/Staging-ICO-Jet-Airs.png |Airbreathing jet engines (does not include dual mode engines like Rapier, those are considered Methalox engines) |- |Staging-Engines/Staging-ICO-Metallic.png |Nuclear engines |- |Staging-Engines/Staging-ICO-Meth...")
- 16:39, 25 October 2024 Foonix talk contribs created page Stage Type (Created page with "Category:Core Part Data Following is the list of possible part stage types: {| class="wikitable" |+ !Stage Type !Notes |- |None | |- |LiquidEngine | |- |SolidEngine | |- |Parachute | |- |Science | |- |DecouplerHorizontal |Radial decoupler |- |DecouplerVertical |Stack (inline) decoupler |- |Fairing | |}")
- 16:38, 25 October 2024 Foonix talk contribs created page Size Category (Created page with "Category:Core Part Data Following is the list of possible part size categories: {| class="wikitable" |+ !Size Category !Note |- |Auto | |- |XS |0.625m diameter |- |S |1.25m diameter |- |M |2.5m diameter |- |L |3.75m diameter |- |XL |5m diameter |- |XXL |10m diameter (hydrogen ball tank) |- |XXXL | |- |XXXXL | |- |XXXXXL | |- |XXXXXXL | |}")
- 16:37, 25 October 2024 Foonix talk contribs created page Family (Created page with "Category:Core Part Data ===Custom family=== Creating a custom family for your parts is simple, it just needs to follow the following format: xxxx-FamilyName Where <code>xxxx</code> is a number that will indicate the position of you part family in the OAB Parts Picker. For example if you use <code>0075</code> the family will be put between Xenon and Hydrogen fuel tanks. For your family name to be correctly displayed you will need to add a &l...")
- 16:35, 25 October 2024 Foonix talk contribs created page Resources (Created page with "Resources are divided into base resources and recipes. Recipes are a collection with 2 or more resources and their respective unit per recipe. <div style="overflow-x: scroll"> {| class="wikitable sortable" |+Stock resources !Resource Name !Display Name Term !Abbreviation Term !Mass(per unit) !Volume(per unit) !Specific Heat (per unit) !Flow Mode !Transfer Mode !Cost (per unit) !Icon Address |- |'''Methane''' |Resource/DisplayName...")
- 16:34, 25 October 2024 Foonix talk contribs created page PatchedConicSolver (Created page with "Category: Orbits PatchedConicSolver is a class that is part of Orbiter objects. It is used to capture, generate, update, and provide access to patched conics information relating to the Orbiter object it is associated with. The PatchedConicSolver class has the following '''public''' members. '''Namespace:''' KSP.Sim.impl == PatchedConicSolver.MaxTotalPatches == '''Type:''' int The maximum limit on the number of patches. The default value = 10. This member can be...")
- 16:32, 25 October 2024 Foonix talk contribs created page Texturing (Created page with "Category:Part textures KSP2 graphics improved a lot, and for that they use textures, for parts we can use up to 6 textures. Diffusion, Metallic, Occlusion, Normal, Emission and Paint Map, the latter being a custom texture used by the Scenery - Standard (Opaque) shader. ==Diffusion texture== File:MK2_RCS_Block_diffuse_texture.png|thumb|287x287px|Diffusion texture for SORRY's MK2 RCS Block, this texture is overlayed with normal texture details giving it shadows...")
- 16:30, 25 October 2024 Foonix talk contribs created page PartsProvider (Created page with "Category:Parts modding Category:Game systems == KSP.Game.PartProvider == This class is the main provider for anything related to parts definitions and data. ==== AddPartData(''KSP.Sim.Definitions.''PartCore jsonData, System.string rawJson) ==== This method is used to add parts to the '''PartProvider'''. It asks for a PartCore and a raw json (from the same part core provided). * '''jsonData -''' This argument requires a part core which is a class defining ''almo...")
- 16:29, 25 October 2024 Foonix talk contribs created page Scenery - Standard (Opaque) shader (Created page with "Category:Part textures === Main shader used for the parts === This (KSP2/Scenery/Standard (Opaque)) is the main shader used for parts and the shader that allows for parts to be repainted. {| class="wikitable sortable mw-collapsible" |+Properties !Property !Name !Type !Default Value !Recommended Value !Description |- |'''_Color''' |Color |Color |(1, 1, 1, 1) |(1, 1, 1, 1) |Color multiplier for ''_MainTex'' |- |'''_MainTex''' |Albedo Map |Texture2D |white | |Map used f...")
- 16:27, 25 October 2024 Foonix talk contribs created page Sizes (copy from old wiki)
- 16:20, 25 October 2024 Foonix talk contribs created page Modding Resources (copy from old wiki)
- 00:27, 16 October 2024 KiwiShark talk contribs created page Data:Example/command module (example for command module Data: page)
- 17:49, 13 October 2024 KiwiShark talk contribs changed the content model of the page Data:Example from "JSON" to "wikitext" (Data:Example will give context to the information stored in Data: pages, with subpages for different examples such as Data:Example/engines)
- 17:47, 13 October 2024 KiwiShark talk contribs created page Data:Example/engine (starting example Data: page for engines)
- 16:16, 12 October 2024 KiwiShark talk contribs created page Data:Example/blank (Started a "blank" Data page with no value strings and bools set to false)
- 16:13, 12 October 2024 KiwiShark talk contribs created page Data:LV-1000 "Cornet" (Started data page for cornet)
- 18:01, 11 October 2024 KiwiShark talk contribs created page Module:Example (trying out a Module approach to data storage/access)
- 03:43, 11 October 2024 Admin talk contribs changed group membership for KiwiShark from (none) to administrator, interface administrator, bureaucrat and suppressor (So I don't have to keep relogging)
- 14:19, 10 October 2024 NexusHelium talk contribs created page File:OKTO2.png
- 14:19, 10 October 2024 NexusHelium talk contribs uploaded File:OKTO2.png
- 14:17, 10 October 2024 NexusHelium talk contribs created page File:OKTO.png
- 14:17, 10 October 2024 NexusHelium talk contribs uploaded File:OKTO.png
- 14:17, 10 October 2024 NexusHelium talk contribs created page File:HECS.png
- 14:17, 10 October 2024 NexusHelium talk contribs uploaded File:HECS.png
- 14:16, 10 October 2024 NexusHelium talk contribs created page File:Stayputnik.png
- 14:16, 10 October 2024 NexusHelium talk contribs uploaded File:Stayputnik.png
- 14:14, 10 October 2024 NexusHelium talk contribs created page File:Wanderer.png
- 14:14, 10 October 2024 NexusHelium talk contribs uploaded File:Wanderer.png
- 14:13, 10 October 2024 NexusHelium talk contribs created page File:Cockatoo.png
- 14:13, 10 October 2024 NexusHelium talk contribs uploaded File:Cockatoo.png
- 14:13, 10 October 2024 NexusHelium talk contribs uploaded a new version of File:Sightseer.png
- 13:51, 10 October 2024 NexusHelium talk contribs created page File:Sightseer.png
- 13:51, 10 October 2024 NexusHelium talk contribs uploaded File:Sightseer.png
- 13:49, 10 October 2024 NexusHelium talk contribs created page PPD-12 "Sightseer" (made page for sightseer) Tag: Visual edit
- 21:45, 9 October 2024 KiwiShark talk contribs created page Module:Data/doc (Started documenting the module) Tag: 2017 source edit
- 20:51, 9 October 2024 KiwiShark talk contribs created page Module:Data (Start of Data: grabber module)
- 18:36, 8 October 2024 KiwiShark talk contribs changed the content model of the page Data:Example from "wikitext" to "JSON" (Data pages are JSON)
- 18:36, 8 October 2024 KiwiShark talk contribs created page Data:Example (Started an example data page) Tag: 2017 source edit
- 02:45, 8 October 2024 KiwiShark talk contribs created page Kerbal Space Program 2 Wiki:Manual of Style/Data (Start page for Data page MoS) Tag: 2017 source edit
- 02:23, 8 October 2024 KiwiShark talk contribs created the page Data:T-1 "Dart" using a non-default content model "JSON"
- 02:23, 8 October 2024 KiwiShark talk contribs created page Data:T-1 "Dart" (KiwiShark created the page Data:T-1 "Dart" using a non-default content model "JSON")
- 01:35, 8 October 2024 KiwiShark talk contribs created the page Data:S3 KS-25 "Vector" using a non-default content model "JSON"
- 01:35, 8 October 2024 KiwiShark talk contribs created page Data:S3 KS-25 "Vector" (KiwiShark created the page Data:S3 KS-25 "Vector" using a non-default content model "JSON")
- 01:06, 8 October 2024 KiwiShark talk contribs changed the content model of the page Data:IX-6315 "Dawn" from "wikitext" to "JSON"
- 01:02, 8 October 2024 KiwiShark talk contribs created page Data:IX-6315 "Dawn" (Starting test data page) Tag: 2017 source edit