Module:TestModule: Difference between revisions

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update to fix arg call
already seeing expensive count go up 1, confirming...
Line 6: Line 6:
local dataJson = mw.loadJsonData('GameData:LV-SW_"SWERV"')
local dataJson = mw.loadJsonData('GameData:LV-SW_"SWERV"')
-- Iterate through dataJson using the args values as keys to
dataJson = 'test output'
-- step down into the table per argument
for k, v in pairs('LV-SW_"SWERV"') do
if k > 1 then
dataJson = dataJson[v]
end
end
 
-- Send the final, requested value back to the main function
-- Send the final, requested value back to the main function
return dataJson
return dataJson

Revision as of 16:41, 29 March 2025

Documentation for this module may be created at Module:TestModule/doc

local p = {}
local getArgs = require('Module:Arguments').getArgs

function p.getData(frame)
	-- Load the data from the JSON page, parsed as a table of tables
	local dataJson = mw.loadJsonData('GameData:LV-SW_"SWERV"')
	
	dataJson = 'test output'
	-- Send the final, requested value back to the main function
	return dataJson
end

return p